Let's break down the specs for you for the nVIDIA Ultra TNT2:
3D Features:
- 100% hardware triangle setup
- Twin texel (TNT) 32-bitn graphics pipeline
- 2 texturemapped, lit pixels per clock
- Single pass multi-texturing
- Bump mapping
- Texture modulation
- Light Maps
- Reflections Map
- Environmental Maps
- Produceral textures
- Backbend blend
- 32-bit ARGB rendering with destination alpha
- Point sampled, bilinear, trilinear and 8-tap anistropic filtering
- Per pixel perspective correct texture alpha
- 24-bit or 16-bit HW Z-buffer (fixed or floating point precision)
- 8-bit stencil buffer
- Full scene anti-aliasing
2D Features:
- High performance 128-bit 2D/GUI/Direct Draw Acceleration; pipeline optimized for multiple color depths including 8, 15, 16, 24 and 32 bpp
- Improved hardware motion compensation for DVD-playback
Misc. Features:
- Digital Flat Panel support (connector IS standard)
- Flicker filtered S-Video connector, supports NTCS and PAL (standard)
- Integrated 300Mhz RAMDAC supporting up to 2048*1536
- AGP 2x and 4x support
The specs of the pre-production Diamond Viper V770 board we currently have are as follows:
- Powered by an nVIDIA Ultra TNT2 128-bit graphics processor
- 32MB of SDRAM clocked at XXXMHz
- AGP 4X/2X Support & Interface
- FULL Support for OpenGL and D3D
- 2D-3D true color resolution up to 2046x1536
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"Let's break down the specs for you for the nVIDIA Ultra TNT2"
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