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- PC Buyer's Guide for Gaming Enthusiasts -- January 2012
- PC Buyer's Guide for Entry-Level Gaming -- January 2012
- Build Your Own Gaming PC Guide -- Nov. 2011
- PC Buyer's Guide for Gaming Enthusiasts, August, 2011
- July Entry-Level Gaming PC Guide

Buyer's Guides

- PC Buyer's Guide for Entry-Level Gaming -- January 2012
- Build Your Own Gaming PC Guide -- Nov. 2011
- February High-end Gaming PC Buyer's Guide
- November Value Gaming PC Buyer's Guide
- September Extreme Gaming PC Buyer's Guide

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  • Web Site: http://www.guillemot.com

    Price: $399

    Hercules, now a part of Guillemot, has a reputation for making highly overclockable video cards. With their first GeForce2 GTS, the 3D Prophet II GTS 32MB, Hercules failed to live up to their reputation, building a card with excessive cooling that would actually overclock less than the competition. Perhaps this was due to Hercules' use of a non-reference design and they learned their lesson, because Hercules is back with a 64MB GeForce2 GTS, the 3D Prophet II GTS 64MB, a card that appears to follow the reference design exactly, except for added heat sinks on the memory and a non-standard heat sink/fan combo on the GPU.

    So does this all the extra cooling allow you to push the 3D Prophet II GTS 64MB further than any other GeForce2 GTS? Does the 64MB card live up to the Hercules reputation when the 32MB version did not? Read on to find out.

    • Graphics controller: NVIDIA GeForce GTS at 200MHz
    • RAMDAC/Pixel Cycle: 350MHz
    • Memory: 64MB DDR RAM at 333MHz
    • Bus System: AGP 2x/4x including fast writes and execute mode
    • Standards: DPMS, DDC2B, Plug and Play
    • DVI-out and S-Video Out
    • BIOS: VESA BIOS 3.0 support
    • 2D Features: 256 bit 2D acceleration, optimized for 32, 24, 16, 15, and 8 bit color, hardware cursor in true color, multi-buffering
    • 3D Features: 256 bit engine with HyperTexel support, optimized Direct3D and OpenGL acceleration, full DirectX 7 support, 32 bit Z/stencil buffer, single pass multi-texturing, anti-aliasing, high quality texture filtering, advanced Per-Pixel texturing, and texture compression.





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